[gd_scene load_steps=2 format=3] [ext_resource type="Script" path="res://enemies/EnemySpawnerComponent.gd" id="1"] [node name="EnemySpawnerComponentChaser" type="Node"] script = ExtResource("1") spawn_interval = 5.0 spawned_enemy_id = "chaser" max_alive = 6 spawn_radius = 110.0