extends Node2D # Preview, not a test - the enemy research lab's own backdrop. # bash tests/screenshot.sh res://tests/_research_lab_surface_preview.tscn /tmp/lab.png 20 720x1280 func _ready() -> void: GameState.planet_name = "Vault Nine" GameState.planet_definition_id = "research_lab" GameState.surviving_ship_count = 3 GameState.rocks = 128 var surface: Node = load("res://PlanetSurface.tscn").instantiate() surface.get_node("SurfaceController").fade_duration = 0.0 add_child(surface)