extends Node2D # Preview, not a test. The resource readouts with the fleet carrying ore, so # the #15 banked-vs-carried split can actually be looked at - headless draws # no pixels and cannot say whether two numbers read as two different things. # # bash tests/screenshot.sh res://tests/_cargo_readout_preview.tscn /tmp/hud.png 20 720x1280 func _ready() -> void: GameState.buildings.clear() GameState.extractors.clear() GameState.rocks = 128 GameState.fleet_cargo = 34 add_child(load("res://Main.tscn").instantiate())