extends "res://ui/menus/ModalMenu.gd" @onready var panel: Control = $Panel @onready var status: Label = $StatusLabel func _ready() -> void: super._ready() panel.changed.connect(refresh) func open_menu() -> void: super.open_menu() refresh() func refresh() -> void: panel.refresh() var short: PackedStringArray = PackedStringArray() for vessel_type in GameState.planned_vessel_types(): var missing: int = GameState.vessel_shortfall(String(vessel_type)) if missing > 0: short.append("%d %s" % [missing, GameState.vessel_name(String(vessel_type))]) status.text = "Every standing order is met or already being built" if short.is_empty() \ else "Short: %s" % ", ".join(short)