[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=3 format=3] [ext_resource type="Script" path="res://enemies/EnemyDefinition.gd" id="1"] [ext_resource type="PackedScene" path="res://enemies/EnemySpawnerComponent.tscn" id="2"] [resource] script = ExtResource("1") enemy_id = "turret_spawner" display_name = "Turret Spawner" max_hp = 20 speed = 0.0 acceleration = 0.0 rotation_speed = 0.0 hull_points = PackedVector2Array(0, -32, 22.6, -22.6, 32, 0, 22.6, 22.6, 0, 32, -22.6, 22.6, -32, 0, -22.6, -22.6) glow_color = Color(0.68, 0.92, 0.18, 1) detail_lines = PackedVector2Array(-16, -16, 16, 16, 16, -16, -16, 16) detail_rings = PackedVector2Array(0, 0, 13, 0, 0, -22, 5, 0, 0, 22, 5, 0, -22, 0, 5, 0, 22, 0, 5, 0) component_scenes = Array[PackedScene]([ExtResource("2")]) contact_damage = 5