extends Node2D # Preview, not a test - a black hole's landed "void" surface: no craters, no # resource pickups, nothing but the empty field itself. # # bash tests/screenshot.sh res://tests/_void_surface_preview.tscn /tmp/void.png 15 720x1280 func _ready() -> void: GameState.planet_name = "Event Zero" GameState.planet_definition_id = "black_hole" GameState.surviving_ship_count = 3 var surface: Node = load("res://PlanetSurface.tscn").instantiate() surface.get_node("SurfaceController").fade_duration = 0.0 add_child(surface)