[gd_resource type="Resource" script_class="PlanetSetup" format=3] [ext_resource type="Script" path="res://surface/PlanetSetupSpawn.gd" id="1"] [ext_resource type="Script" path="res://surface/PlanetSetup.gd" id="2"] [sub_resource type="Resource" id="Resource_ta1"] script = ExtResource("1") enemy_id = "turret_spawner" position = Vector2(-620.0, -180.0) [sub_resource type="Resource" id="Resource_ta2"] script = ExtResource("1") enemy_id = "turret_spawner" position = Vector2(640.0, -160.0) [sub_resource type="Resource" id="Resource_ta3"] script = ExtResource("1") enemy_id = "artillery" position = Vector2(0.0, -720.0) [sub_resource type="Resource" id="Resource_ta4"] script = ExtResource("1") enemy_id = "sniper" position = Vector2(-380.0, 420.0) [sub_resource type="Resource" id="Resource_ta5"] script = ExtResource("1") enemy_id = "sniper" position = Vector2(400.0, 440.0) [sub_resource type="Resource" id="Resource_ta6"] script = ExtResource("1") enemy_id = "chaser" position = Vector2(120.0, 60.0) [resource] script = ExtResource("2") setup_id = "research_lab_1" display_name = "Research Lab Garrison" surface_profile_id = "research_lab" enemy_spawns = Array[Resource]([SubResource("Resource_ta1"), SubResource("Resource_ta2"), SubResource("Resource_ta3"), SubResource("Resource_ta4"), SubResource("Resource_ta5"), SubResource("Resource_ta6")]) research_point_reward = 1