[gd_resource type="Resource" script_class="VesselDefinition" load_steps=7 format=3] [ext_resource type="Script" path="res://vessels/VesselDefinition.gd" id="1"] [ext_resource type="PackedScene" path="res://vessels/VesselWeaponComponent.tscn" id="2"] [ext_resource type="Resource" path="res://vessels/InterceptorDamageUpgrade.tres" id="3"] [ext_resource type="Resource" path="res://vessels/InterceptorRateUpgrade.tres" id="4"] [ext_resource type="Resource" path="res://vessels/InterceptorRangeUpgrade.tres" id="5"] [ext_resource type="PackedScene" path="res://vessels/VesselCargoComponent.tscn" id="7"] [resource] script = ExtResource("1") definition_id = "interceptor" display_name = "Interceptor" description = "Fast combat vessel with a rapid-firing cannon." build_cost = 6 build_time = 10.0 icon = 2 glow_color = Color(0.25, 0.85, 1, 1) fleet_eligible = true capabilities = PackedStringArray("weapon", "cargo") component_scenes = Array[PackedScene]([ExtResource("2"), ExtResource("7")]) base_stats = {"damage": 1.0, "fire_cooldown": 0.5, "fire_range": 1200.0, "max_speed": 690.0, "acceleration": 2025.0, "delivery_speed": 180.0, "cargo_capacity": 20.0} upgrades = Array[Resource]([ExtResource("3"), ExtResource("4"), ExtResource("5")])