[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=4 format=3] [ext_resource type="Script" path="res://EnemyDefinition.gd" id="1"] [ext_resource type="PackedScene" path="res://EnemyStandoffComponent.tscn" id="2"] [ext_resource type="PackedScene" path="res://EnemyRangedWeaponComponent.tscn" id="3"] [resource] script = ExtResource("1") enemy_id = "sniper" display_name = "Sniper" max_hp = 4 speed = 90.0 acceleration = 180.0 rotation_speed = 5.0 hull_points = PackedVector2Array(0, -28, 7, -6, 7, 22, -7, 22, -7, -6) glow_color = Color(0.42, 0.72, 1.0, 1) component_scenes = Array[PackedScene]([ExtResource("2"), ExtResource("3")])