[gd_resource type="Resource" script_class="VesselUpgradeDefinition" load_steps=2 format=3] [ext_resource type="Script" path="res://VesselUpgradeDefinition.gd" id="1"] [resource] script = ExtResource("1") upgrade_id = "int_damage" display_name = "Heavy Slugs" description = "+1 damage per shot." base_cost = 30 max_level = 3 research_point_cost = 1 icon = 15 additive_modifiers = {"damage": 1.0}