[gd_scene load_steps=2 format=3] [ext_resource type="Script" path="res://EnemySpawnerComponent.gd" id="1"] [node name="EnemySpawnerComponentArtillery" type="Node"] script = ExtResource("1") spawn_interval = 18.0 spawned_enemy_id = "artillery" max_alive = 2 spawn_radius = 130.0