[gd_resource type="Resource" script_class="VesselUpgradeDefinition" load_steps=2 format=3] [ext_resource type="Script" path="res://vessels/VesselUpgradeDefinition.gd" id="1"] [resource] script = ExtResource("1") upgrade_id = "lsr_width" display_name = "Beam Collimator" description = "+22 beam width per level - the beam cuts a wider swathe and catches more in one shot." base_cost = 25 max_level = 3 research_point_cost = 1 icon = 17 additive_modifiers = {"beam_half_width": 22.0}