[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=4 format=3] [ext_resource type="Script" path="res://enemies/EnemyDefinition.gd" id="1"] [ext_resource type="PackedScene" path="res://enemies/EnemyStandoffComponent.tscn" id="2"] [ext_resource type="PackedScene" path="res://enemies/EnemyRangedWeaponComponent.tscn" id="3"] [resource] script = ExtResource("1") enemy_id = "sniper" display_name = "Sniper" max_hp = 4 speed = 135.0 acceleration = 270.0 rotation_speed = 5.0 hull_points = PackedVector2Array(0, -34, 5, -20, 9, 4, 16, 20, 6, 18, 4, 26, -4, 26, -6, 18, -16, 20, -9, 4, -5, -20) glow_color = Color(0.42, 0.72, 1.0, 1) detail_lines = PackedVector2Array(0, -30, 0, 10, -6, 12, 6, 12) detail_rings = PackedVector2Array(0, -2, 5, 0) component_scenes = Array[PackedScene]([ExtResource("2"), ExtResource("3")])