[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=3 format=3] [ext_resource type="Script" path="res://enemies/EnemyDefinition.gd" id="1"] [ext_resource type="PackedScene" path="res://enemies/EnemyArtilleryComponent.tscn" id="2"] [resource] script = ExtResource("1") enemy_id = "artillery" display_name = "Artillery" max_hp = 8 speed = 215.0 acceleration = 390.0 rotation_speed = 4.2 hull_points = PackedVector2Array(0, -34, 7, -18, 34, -4, 40, 8, 20, 6, 12, 20, 4, 28, -4, 28, -12, 20, -20, 6, -40, 8, -34, -4, -7, -18) glow_color = Color(1.0, 0.5, 0.2, 1) detail_lines = PackedVector2Array(0, -30, 0, 22, -20, 4, 20, 4, -30, 0, -30, 6, 30, 0, 30, 6, -9, 12, 9, 12) detail_rings = PackedVector2Array(0, 14, 9, 0, 0, -16, 5, 0) component_scenes = Array[PackedScene]([ExtResource("2")]) contact_damage = 6