in the tech tree, the "local" column is the same than the banked, this is redundant #95
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also, remove the "Research" title to have more screen space for the research tree
Both halves fixed in
5f1b5a9.The LOCAL column was not merely equal to BANKED, it was the same store read
twice: the research action lives on the mothership, the mothership also carries
the "bank" capability, and
GameState.building_inventory()redirects anybank-capable building to
bank_inventoryitself.ResourceBarnow drops LOCALwherever it resolves to the bank, and the two survivors share the freed width.
Anywhere the local stock is genuinely its own - a crafter, a lab, the transfer
panel - the column is untouched.
The "Research" heading went with it. It named a screen you can only reach by
pressing the research button, and it cost the tree 128px; the table moved up
into that space and the tree canvas took the rest.
Covered by
tests/test_research_bar_columns.gd: the research table shows onlyBANKED and FLEET, the two columns tile the full width with no hole where the
third was, a crafter still gets its LOCAL column, and there is no heading left
above the table.