#97d: the outpost, a building researched early #102
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Subticket of #97.
"A new building should be available, pretty early in the tech tree, to create
outposts."
shipyards/coordinationrather than out at the end of a branch.attacking your structures.
Done in
3c63227, together with #103 - an outpost you cannot crew is decoration.Researched at "Forward Bases": two prerequisites deep, off coordination, and
cheaper than any mid-game structure. The answer to waves attacking your
buildings should arrive at about the time the waves can hurt them.
Drawn as a watch mast on a tripod with two open berths - deliberately the least
machinery of any structure in the game, because it makes nothing and refines
nothing, it holds a position. 120hp, more than a crafter, since being shot at is
its job.