Smooth boosted fleet travel
This commit is contained in:
parent
e5439f7183
commit
fd792e8b63
12 changed files with 90 additions and 8 deletions
|
|
@ -485,6 +485,7 @@ func _complete_whiteout() -> void:
|
|||
whiteout_teleported = true
|
||||
fleet.teleport_to(DEFAULT_SPAWN)
|
||||
camera.global_position = fleet.get_centroid()
|
||||
camera.reset_physics_interpolation()
|
||||
camera.offset = Vector2.ZERO
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue