Add black hole planet and dark matter resource (#55)

A rare, deterministically-seeded landable body yielding a fourth
resource, dark matter, obtainable only through an extractor - never a
surface pickup. Reuses every existing generic system (resource/planet
definitions, surface profiles, extractor/transporter pipeline) with no
type-switch branching.

Also fixes a latent conquest-gating gap: a surface profile with no
authored PlanetSetup (like the black hole's "void") never registered
capture points at all, permanently blocking extractor placement.
register_capture_points() now treats zero required points as vacuously
conquered, and PlanetSurfaceController registers that zero-point state
explicitly when no setup exists.
This commit is contained in:
Loïc Wisniewski 2026-08-16 13:13:38 +02:00
commit cbe07bbb55
20 changed files with 421 additions and 2 deletions

12
VoidSurfaceProfile.tres Normal file
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[gd_resource type="Resource" script_class="PlanetSurfaceProfile" load_steps=2 format=3]
[ext_resource type="Script" path="res://PlanetSurfaceProfile.gd" id="1"]
[resource]
script = ExtResource("1")
profile_id = "void"
base_color = Color(0.04, 0.02, 0.07, 1)
crater_color = Color(0.01, 0.005, 0.02, 1)
highlight_color = Color(0.45, 0.15, 0.65, 1)
caption_color = Color(0.85, 0.7, 0.95, 1)
caption_outline_color = Color(0.03, 0.01, 0.05, 0.9)