Refactor gameplay menus into owned scenes
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50 changed files with 3449 additions and 3619 deletions
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@ -45,7 +45,7 @@ func _process(delta: float) -> bool:
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if elapsed < 0.2:
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return false
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# Available cards name the vessel and count what can be crewed.
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var available_label: Label = controller.hangar_available_labels[0]
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var available_label: Label = controller.hangar_menu.available_labels[0]
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if "Interceptor" not in available_label.text or "1 available" not in available_label.text:
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_fail("available interceptor card says '%s'" % available_label.text)
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return true
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