Refactor gameplay menus into owned scenes

This commit is contained in:
Loïc Wisniewski 2026-08-31 02:18:08 +02:00
commit a17fe88197
50 changed files with 3449 additions and 3619 deletions

View file

@ -9,6 +9,7 @@ script = ExtResource("3")
input_buffers = {
"gas": 40
}
collected_outputs = PackedStringArray("energy")
conversion_input = "gas"
conversion_output = "energy"
conversion_rate = 1.0
@ -27,6 +28,7 @@ build_resource_costs = {
action_icon = 33
menu_icon = 33
visual_scene = ExtResource("2")
capabilities = PackedStringArray("gas_burner")
logistics = SubResource("Resource_logistics")
map_color = Color(0.95, 0.35, 0.15, 1)
map_sides = 5