Refactor gameplay menus into owned scenes
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50 changed files with 3449 additions and 3619 deletions
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@ -9,6 +9,7 @@ script = ExtResource("3")
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input_buffers = {
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"gas": 40
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}
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collected_outputs = PackedStringArray("energy")
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conversion_input = "gas"
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conversion_output = "energy"
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conversion_rate = 1.0
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@ -27,6 +28,7 @@ build_resource_costs = {
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action_icon = 33
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menu_icon = 33
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visual_scene = ExtResource("2")
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capabilities = PackedStringArray("gas_burner")
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logistics = SubResource("Resource_logistics")
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map_color = Color(0.95, 0.35, 0.15, 1)
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map_sides = 5
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