Arrange fleet abilities around fire stick

This commit is contained in:
Loïc Wisniewski 2026-09-03 23:00:52 +02:00
commit 9864e59efc
8 changed files with 156 additions and 7 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=45 format=3]
[gd_scene load_steps=46 format=3]
[ext_resource type="PackedScene" path="res://ui/menus/BuildMenu.tscn" id="menu_build"]
[ext_resource type="PackedScene" path="res://ui/menus/HangarMenu.tscn" id="menu_hangar"]
[ext_resource type="PackedScene" path="res://ui/menus/LabMenu.tscn" id="menu_lab"]
@ -41,6 +41,7 @@
[ext_resource type="Script" path="res://controllers/GasBombController.gd" id="29"]
[ext_resource type="Script" path="res://controllers/LaserController.gd" id="30"]
[ext_resource type="Script" path="res://controllers/DashController.gd" id="dash_ctrl"]
[ext_resource type="Script" path="res://ui/AbilityButtonLayout.gd" id="ability_layout"]
[ext_resource type="Script" path="res://ui/SpeedFader.gd" id="31"]
[ext_resource type="Script" path="res://world/QuestDirector.gd" id="quest_dir"]
[ext_resource type="Script" path="res://ui/QuestPanel.gd" id="quest_panel"]
@ -87,6 +88,9 @@ script = ExtResource("30")
[node name="DashController" type="Node2D" parent="."]
script = ExtResource("dash_ctrl")
[node name="AbilityButtonLayout" type="Node" parent="."]
script = ExtResource("ability_layout")
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(0, 0)
zoom = Vector2(1, 1)