Arrange fleet abilities around fire stick
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parent
cb6b0b69c6
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9864e59efc
8 changed files with 156 additions and 7 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=20 format=3]
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[gd_scene load_steps=21 format=3]
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[ext_resource type="Script" path="res://controllers/GameController.gd" id="1"]
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[ext_resource type="PackedScene" path="res://surface/SurfaceBackground.tscn" id="3"]
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@ -12,6 +12,7 @@
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[ext_resource type="Script" path="res://controllers/GasBombController.gd" id="14"]
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[ext_resource type="Script" path="res://controllers/LaserController.gd" id="16"]
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[ext_resource type="Script" path="res://controllers/DashController.gd" id="dash_ctrl"]
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[ext_resource type="Script" path="res://ui/AbilityButtonLayout.gd" id="ability_layout"]
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[ext_resource type="Script" path="res://ui/SpeedFader.gd" id="17"]
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[ext_resource type="Script" path="res://surface/CaptureLabel.gd" id="15"]
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[ext_resource type="Script" path="res://ui/NarrationBanner.gd" id="banner"]
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@ -43,6 +44,9 @@ script = ExtResource("16")
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[node name="DashController" type="Node2D" parent="."]
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script = ExtResource("dash_ctrl")
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[node name="AbilityButtonLayout" type="Node" parent="."]
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script = ExtResource("ability_layout")
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[node name="Camera2D" type="Camera2D" parent="."]
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position = Vector2(0, 0)
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zoom = Vector2(1, 1)
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