Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
A fleet of neon-outlined ships explores a procedurally generated, seeded infinite world: tap/joystick steering, pinch zoom, formation pivoting, planet landings, an ore economy with extractors and haulers, and player built structures (mothership, ship crafter, command centre). All art is hand-drawn with draw_* calls rather than textures, and the backgrounds are camera-relative shaders so they stay precise at large world coordinates. Includes a 35-test headless suite (tests/run_tests.sh) plus screenshot tooling that renders real frames through Xvfb and Mesa softpipe, since --headless has no GPU. Excluded from version control: .godot/ (import cache, and it holds export credentials), builds/, android/build/ and packaged APKs - all regenerable, and ~325 MB combined. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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commit
85814ce88c
192 changed files with 9602 additions and 0 deletions
172
PlanetSurface.tscn
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172
PlanetSurface.tscn
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[gd_scene load_steps=11 format=3]
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[ext_resource type="Script" path="res://GameController.gd" id="1"]
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[ext_resource type="Script" path="res://LunarBackground.gd" id="2"]
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[ext_resource type="Shader" path="res://lunar_surface.gdshader" id="3"]
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[ext_resource type="Script" path="res://Fleet.gd" id="4"]
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[ext_resource type="Script" path="res://PlanetSurfaceController.gd" id="5"]
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[ext_resource type="Script" path="res://IconButton.gd" id="6"]
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[ext_resource type="Script" path="res://TouchJoystick.gd" id="7"]
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[ext_resource type="Script" path="res://RockField.gd" id="8"]
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[ext_resource type="Script" path="res://ResourceCounter.gd" id="9"]
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[sub_resource type="ShaderMaterial" id="1"]
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shader = ExtResource("3")
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shader_parameter/camera_pos = Vector2(0, 0)
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shader_parameter/camera_zoom = 1.0
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shader_parameter/viewport_size = Vector2(720, 1280)
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shader_parameter/cell_size = 220.0
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shader_parameter/base_color = Color(0.75, 0.75, 0.76, 1)
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shader_parameter/crater_color = Color(0.44, 0.44, 0.45, 1)
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shader_parameter/highlight_color = Color(0.89, 0.89, 0.9, 1)
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[node name="PlanetSurface" type="Node2D"]
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script = ExtResource("1")
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[node name="BackgroundLayer" type="CanvasLayer" parent="."]
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layer = -10
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[node name="LunarBackground" type="ColorRect" parent="BackgroundLayer"]
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material = SubResource("1")
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mouse_filter = 2
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("2")
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[node name="Fleet" type="Node2D" parent="."]
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script = ExtResource("4")
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ship_glow_color = Color(0.06, 0.32, 0.5, 1)
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ship_core_color = Color(0.02, 0.09, 0.15, 1)
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[node name="Camera2D" type="Camera2D" parent="."]
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position = Vector2(0, 0)
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zoom = Vector2(1, 1)
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[node name="RockField" type="Node2D" parent="."]
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script = ExtResource("8")
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[node name="SurfaceController" type="Node2D" parent="."]
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script = ExtResource("5")
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[node name="UI" type="CanvasLayer" parent="."]
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layer = 1
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[node name="ResourceCounter" type="Control" parent="UI"]
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mouse_filter = 2
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offset_left = 28
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offset_top = 24
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offset_right = 520
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offset_bottom = 140
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script = ExtResource("9")
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digit_height = 100.0
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glow_color = Color(0, 0.42, 0.48, 1)
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core_color = Color(0, 0.08, 0.1, 1)
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[node name="PlanetNameLabel" type="Label" parent="UI"]
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offset_left = 24
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offset_top = 156
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offset_right = 696
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offset_bottom = 282
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text = ""
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horizontal_alignment = 1
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theme_override_colors/font_color = Color(0.08, 0.08, 0.11, 1)
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theme_override_colors/font_outline_color = Color(0.95, 0.95, 0.96, 0.85)
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theme_override_constants/outline_size = 5
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[node name="ExitButton" type="Control" parent="UI"]
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = 24
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offset_right = 172
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offset_top = -720
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offset_bottom = -572
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script = ExtResource("6")
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icon = 4
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glow_color = Color(0.06, 0.32, 0.5, 1)
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core_color = Color(0.02, 0.09, 0.15, 1)
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[node name="KeyboardHintLabel" type="Label" parent="UI"]
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visible = false
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mouse_filter = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = 28
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offset_right = 360
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offset_top = -300
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offset_bottom = -120
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theme_override_font_sizes/font_size = 36
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autowrap_mode = 2
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text = "WASD / arrows move Q / E pivot wheel zoom"
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[node name="Joystick" type="Control" parent="UI"]
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mouse_filter = 2
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = 24
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offset_right = 424
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offset_top = -424
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offset_bottom = -24
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script = ExtResource("7")
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glow_color = Color(0.06, 0.32, 0.5, 1)
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core_color = Color(0.02, 0.09, 0.15, 1)
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[node name="PivotCCWButton" type="Control" parent="UI"]
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mouse_filter = 2
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anchor_left = 1.0
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anchor_right = 1.0
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = -344
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offset_right = -196
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offset_top = -172
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offset_bottom = -24
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script = ExtResource("6")
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icon = 7
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glow_color = Color(0.06, 0.32, 0.5, 1)
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core_color = Color(0.02, 0.09, 0.15, 1)
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[node name="PivotCWButton" type="Control" parent="UI"]
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mouse_filter = 2
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anchor_left = 1.0
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anchor_right = 1.0
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = -172
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offset_right = -24
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offset_top = -172
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offset_bottom = -24
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script = ExtResource("6")
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icon = 6
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glow_color = Color(0.06, 0.32, 0.5, 1)
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core_color = Color(0.02, 0.09, 0.15, 1)
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[node name="NavLabel" type="Label" parent="UI"]
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mouse_filter = 2
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anchor_left = 1.0
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anchor_right = 1.0
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anchor_top = 1.0
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anchor_bottom = 1.0
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offset_left = -344
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offset_right = -24
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offset_top = -322
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offset_bottom = -196
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text = "Pivot"
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theme_override_colors/font_color = Color(0.08, 0.08, 0.11, 1)
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theme_override_colors/font_outline_color = Color(0.95, 0.95, 0.96, 0.85)
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theme_override_constants/outline_size = 5
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horizontal_alignment = 1
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[node name="FadeOverlay" type="CanvasLayer" parent="."]
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layer = 10
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[node name="FadeRect" type="ColorRect" parent="FadeOverlay"]
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mouse_filter = 2
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 1)
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