Refactor multi-resource UI and transfers

This commit is contained in:
Loïc Wisniewski 2026-08-14 11:54:31 +02:00
commit 8231e165ff
20 changed files with 648 additions and 435 deletions

View file

@ -96,7 +96,10 @@ func _process(delta: float) -> bool:
print("TEST_CRAFTER_FEEDBACK: FAIL (fleet parked on the crafter never registered)")
quit(1)
return true
# A crafter now has both Craft and Transfer, so the shared action
# button unfolds those choices before the craft action is selected.
_tap(controller.action_button)
_tap(controller.building_action_button)
if not controller.craft_menu.visible:
print("TEST_CRAFTER_FEEDBACK: FAIL (the action button did not open the crafter panel)")
quit(1)