Refactor multi-resource UI and transfers
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20 changed files with 648 additions and 435 deletions
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@ -13,7 +13,9 @@ func _ready() -> void:
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GameState.extractors.clear()
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GameState.transporters.clear()
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GameState.rocks = 180
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GameState.gas = 36
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GameState.fleet_cargo = 24
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GameState.fleet_gas_cargo = 12
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GameState.unlocked = ["shipyards", "logistics", "freight"]
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var main: Node = load("res://Main.tscn").instantiate()
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add_child(main)
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