Redesign resource transfer interface
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cccdc85c9e
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3 changed files with 44 additions and 20 deletions
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@ -128,10 +128,12 @@ var lab_building_id: int = 0
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@onready var to_building_label: Label = get_node("../UI/TransferMenu/ToBuildingLabel")
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@onready var to_building_batch_button: IconButton = get_node("../UI/TransferMenu/ToBuildingBatchButton")
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@onready var to_building_batch_label: Label = get_node("../UI/TransferMenu/ToBuildingBatchLabel")
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@onready var to_building_all_label: Label = get_node("../UI/TransferMenu/ToBuildingAllLabel")
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@onready var to_building_all_button: IconButton = get_node("../UI/TransferMenu/ToBuildingAllButton")
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@onready var to_fleet_label: Label = get_node("../UI/TransferMenu/ToFleetLabel")
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@onready var to_fleet_batch_button: IconButton = get_node("../UI/TransferMenu/ToFleetBatchButton")
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@onready var to_fleet_batch_label: Label = get_node("../UI/TransferMenu/ToFleetBatchLabel")
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@onready var to_fleet_all_label: Label = get_node("../UI/TransferMenu/ToFleetAllLabel")
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@onready var to_fleet_all_button: IconButton = get_node("../UI/TransferMenu/ToFleetAllButton")
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@onready var gas_to_building_button: IconButton = get_node("../UI/TransferMenu/GasToBuildingButton")
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@onready var gas_to_fleet_button: IconButton = get_node("../UI/TransferMenu/GasToFleetButton")
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@ -1033,6 +1035,14 @@ func _refresh_transfer() -> void:
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to_building_label.text = "Unload into %s" % _transfer_place_name()
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to_fleet_label.text = "Load from %s" % _transfer_place_name()
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to_building_label.text = "ORE — unload / load all"
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to_fleet_label.text = "GAS — unload / load all"
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to_building_batch_button.visible = false
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to_building_batch_label.visible = false
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to_fleet_batch_button.visible = false
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to_fleet_batch_label.visible = false
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to_building_all_label.text = "Unload all"
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to_fleet_all_label.text = "Load all"
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# The batch buttons say what they would actually move, not the nominal
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# batch size: offering "25" when the hold has 4 in it is a promise the
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# press cannot keep.
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