Refine context actions and preserve fleet landings
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20 changed files with 197 additions and 103 deletions
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@ -96,10 +96,9 @@ func _process(delta: float) -> bool:
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print("TEST_CRAFTER_FEEDBACK: FAIL (fleet parked on the crafter never registered)")
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quit(1)
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return true
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# A crafter now has both Craft and Transfer, so the shared action
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# button unfolds those choices before the craft action is selected.
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# Transfer has its own shortcut beside Build, leaving Craft as the
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# single contextual action that fires directly.
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_tap(controller.action_button)
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_tap(controller.building_action_button)
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if not controller.craft_menu.visible:
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print("TEST_CRAFTER_FEEDBACK: FAIL (the action button did not open the crafter panel)")
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quit(1)
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