Preserve packed definition arrays in exports

This commit is contained in:
Loïc Wisniewski 2026-08-31 15:23:25 +02:00
commit 546107efb9
6 changed files with 29 additions and 5 deletions

View file

@ -1,3 +1,5 @@
extends Node
@export var actions: PackedStringArray = []
# Explicit empty PackedStringArray defaults are not export-safe for custom
# scripted objects in Godot 4.7.1.
@export var actions: PackedStringArray