Add research lab planets and research points (#63)
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43 changed files with 459 additions and 30 deletions
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@ -81,6 +81,7 @@ func _process(delta: float) -> bool:
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print("no lab -> no upgrades")
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game_state.unlocked = ["shipyards", "vessel_science", "coordination", "wing", "squadron"]
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game_state.research_points = 10
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field.place(GameState.BUILDING_SHIP_LAB, Vector2(-700.0, 0.0))
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field.place(GameState.BUILDING_SHIP_CRAFTER, Vector2(700.0, 0.0))
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crafter_id = int(game_state.buildings[-1].id)
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