Add research lab planets and research points (#63)
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43 changed files with 459 additions and 30 deletions
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@ -27,6 +27,7 @@ func _initialize() -> void:
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game_state.fleet_cargo = 0
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game_state.fleet_gas_cargo = 0
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game_state.build_time_scale = 0.01
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game_state.research_points = 1
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# #60: after research/crafting resets the fleet hold below, top it up
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# with fleet-carried gas for the shot itself (ammunition, not the ore/gas
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# spent researching or crafting the bomber).
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