Add research lab planets and research points (#63)
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43 changed files with 459 additions and 30 deletions
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@ -19,7 +19,8 @@ func apply_setup(new_setup: Resource) -> void:
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if setup == null:
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return
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GameState.register_capture_points(GameState.planet_id, setup.capture_points.size())
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GameState.register_capture_points(GameState.planet_id, setup.capture_points.size(),
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GameState.planet_definition_id)
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for i in range(setup.capture_points.size()):
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_add_capture_point(i, setup.capture_points[i])
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for spawn in setup.enemy_spawns:
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