Sharpen the gas bomb and the laser
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
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6 changed files with 76 additions and 5 deletions
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@ -2,7 +2,7 @@ class_name VesselLaserComponent
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extends "res://vessels/VesselCooldownFillComponent.gd"
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var capability_id := "laser"
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var damage: int = 2
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var damage: int = 6
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var beam_range: float = 2900.0
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const READY_COLOR := Color(0.3, 0.9, 1.0)
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