Sharpen the gas bomb and the laser
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
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6 changed files with 76 additions and 5 deletions
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@ -14,7 +14,9 @@ func _init() -> void:
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const BOMB_EFFECT = preload("res://vfx/GasBombEffect.gd")
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const GAS_PER_SHOT: int = 5
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const MAX_RANGE: float = 950.0
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const BLAST_DAMAGE: int = 3
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# #201: doubled. The bomb is the fleet's only area weapon and one slow,
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# expensive throw was worth less than a couple of seconds of ordinary fire.
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const BLAST_DAMAGE: int = 6
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const SHOT_COOLDOWN: float = 5.0
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