Make research tree vertically scrollable
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parent
06081c41b0
commit
13492a52e2
6 changed files with 70 additions and 13 deletions
10
GameState.gd
10
GameState.gd
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@ -157,7 +157,7 @@ const SKILL_TREE: Array = [
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},
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{
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"id": "coordination", "name": "Coordination", "cost": 20, "requires": "shipyards",
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"x": 0.82, "unlocks": BUILDING_COMMAND_CENTER,
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"x": 0.50, "unlocks": BUILDING_COMMAND_CENTER,
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"desc": "Build command centers, where the fleet formation is arranged.",
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},
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{
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@ -167,12 +167,12 @@ const SKILL_TREE: Array = [
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},
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{
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"id": "vessel_science", "name": "Vessel Science", "cost": 35, "requires": "shipyards",
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"x": 0.62, "unlocks": BUILDING_SHIP_LAB,
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"x": 0.82, "unlocks": BUILDING_SHIP_LAB,
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"desc": "Build ship labs, where each vessel type is upgraded and new ones unlocked.",
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},
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{
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"id": "freight_yards", "name": "Freight Yards", "cost": 80, "requires": "freight",
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"x": 0.05, "hub_bonus": 1,
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"x": 0.18, "hub_bonus": 1,
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"desc": "Permanent: +1 transporter stationed at every hub, including ones already built.",
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},
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{
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@ -182,12 +182,12 @@ const SKILL_TREE: Array = [
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},
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{
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"id": "squadron", "name": "Squadron Doctrine", "cost": 70, "requires": "wing",
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"x": 0.65, "fleet_bonus": 1,
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"x": 0.50, "fleet_bonus": 1,
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"desc": "Permanent: +1 vessel in the fleet.",
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},
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{
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"id": "armada", "name": "Armada Doctrine", "cost": 150, "requires": "squadron",
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"x": 0.3, "fleet_bonus": 1,
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"x": 0.50, "fleet_bonus": 1,
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"desc": "Permanent: +1 vessel in the fleet.",
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},
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]
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