Drive planets from definitions
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2f68515f33
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22 changed files with 183 additions and 82 deletions
26
RockyPlanetVisual.gd
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26
RockyPlanetVisual.gd
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extends Node2D
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var shape_points: PackedVector2Array = PackedVector2Array()
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func configure(shape_seed: int) -> void:
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shape_points.clear()
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var rng := RandomNumberGenerator.new()
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rng.seed = shape_seed
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for i in range(10):
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var angle: float = (float(i) / 10.0) * TAU
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var radius: float = rng.randf_range(70.0, 100.0)
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shape_points.append(Vector2(cos(angle), sin(angle)) * radius)
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queue_redraw()
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func extractor_anchor() -> Vector2:
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var anchor := Vector2(0.0, -100.0)
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for point in shape_points:
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if point.y < anchor.y:
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anchor = point
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return anchor
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func _draw() -> void:
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NeonDraw.draw_glowing_polygon(self, shape_points, Color(0.6, 0.55, 0.5), 1.0)
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