spaceship/InterceptorVesselDefinition.tres

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[gd_resource type="Resource" script_class="VesselDefinition" load_steps=8 format=3]
[ext_resource type="Script" path="res://VesselDefinition.gd" id="1"]
[ext_resource type="PackedScene" path="res://VesselWeaponComponent.tscn" id="2"]
[ext_resource type="Resource" path="res://InterceptorDamageUpgrade.tres" id="3"]
[ext_resource type="Resource" path="res://InterceptorRateUpgrade.tres" id="4"]
[ext_resource type="Resource" path="res://InterceptorRangeUpgrade.tres" id="5"]
[ext_resource type="Resource" path="res://InterceptorSpeedUpgrade.tres" id="6"]
[ext_resource type="PackedScene" path="res://VesselCargoComponent.tscn" id="7"]
[resource]
script = ExtResource("1")
definition_id = "interceptor"
display_name = "Interceptor"
description = "Fast combat vessel with a rapid-firing cannon."
build_cost = 6
build_time = 10.0
icon = 2
glow_color = Color(0.25, 0.85, 1, 1)
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fleet_eligible = true
capabilities = PackedStringArray("weapon", "cargo")
component_scenes = Array[PackedScene]([ExtResource("2"), ExtResource("7")])
base_stats = {"damage": 1.0, "fire_cooldown": 0.5, "fire_range": 320.0, "max_speed": 460.0, "acceleration": 450.0, "delivery_speed": 180.0, "cargo_capacity": 20.0}
upgrades = Array[Resource]([ExtResource("3"), ExtResource("4"), ExtResource("5"), ExtResource("6")])