spaceship/EnemyDefinitions.gd

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612 B
GDScript3
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class_name EnemyDefinitions
extends RefCounted
const DEFAULT_ID: String = "chaser"
const ORDER: PackedStringArray = ["chaser", "sniper", "artillery"]
const DEFINITIONS: Dictionary = {
"chaser": preload("res://ChaserEnemyDefinition.tres"),
"sniper": preload("res://SniperEnemyDefinition.tres"),
"artillery": preload("res://ArtilleryEnemyDefinition.tres"),
}
static func get_definition(enemy_id: String) -> Resource:
return DEFINITIONS.get(enemy_id, DEFINITIONS[DEFAULT_ID])
static func all() -> Array:
var result: Array = []
for enemy_id in ORDER:
result.append(DEFINITIONS[enemy_id])
return result