[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=3 format=3]
[ext_resource type="Script" path="res://enemies/EnemyDefinition.gd" id="1"]
[ext_resource type="PackedScene" path="res://enemies/EnemyArtilleryComponent.tscn" id="2"]
[resource]
script = ExtResource("1")
enemy_id = "artillery"
display_name = "Artillery"
max_hp = 8
speed = 215.0
acceleration = 390.0
rotation_speed = 4.2
hull_points = PackedVector2Array(0, -34, 7, -18, 34, -4, 40, 8, 20, 6, 12, 20, 4, 28, -4, 28, -12, 20, -20, 6, -40, 8, -34, -4, -7, -18)
glow_color = Color(1.0, 0.5, 0.2, 1)
detail_lines = PackedVector2Array(0, -30, 0, 22, -20, 4, 20, 4, -30, 0, -30, 6, 30, 0, 30, 6, -9, 12, 9, 12)
detail_rings = PackedVector2Array(0, 14, 9, 0, 0, -16, 5, 0)
component_scenes = Array[PackedScene]([ExtResource("2")])
contact_damage = 6