20 lines
700 B
GDScript3
20 lines
700 B
GDScript3
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extends Node2D
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func _ready() -> void:
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GameState.planet_name = "Violet Tempest"
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GameState.planet_id = "artillery_preview_gas"
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GameState.planet_definition_id = "gas_giant"
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GameState.surviving_ship_count = 3
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var surface: Node = load("res://PlanetSurface.tscn").instantiate()
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surface.get_node("SurfaceController").fade_duration = 0.0
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add_child(surface)
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var shell: Node = load("res://ArtilleryShell.tscn").instantiate()
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shell.telegraph_time = 10.0 # frozen mid-countdown for the screenshot
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shell.aoe_radius = 220.0
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surface.add_child(shell)
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shell.launch(Vector2(-600, -600), Vector2.ZERO)
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shell.telegraph_left = shell.telegraph_time * 0.45
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shell.set_process(false)
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shell.queue_redraw()
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