spaceship/tests/_cargo_readout_preview.gd

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GDScript3
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extends Node2D
# Preview, not a test. The resource readouts with the fleet carrying ore, so
# the #15 banked-vs-carried split can actually be looked at - headless draws
# no pixels and cannot say whether two numbers read as two different things.
#
# bash tests/screenshot.sh res://tests/_cargo_readout_preview.tscn /tmp/hud.png 20 720x1280
func _ready() -> void:
GameState.buildings.clear()
GameState.extractors.clear()
GameState.rocks = 128
GameState.fleet_cargo = 34
add_child(load("res://Main.tscn").instantiate())