[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://enemies/EnemySpawnerComponent.gd" id="1"]
[node name="EnemySpawnerComponentArtillery" type="Node"]
script = ExtResource("1")
spawn_interval = 18.0
spawned_enemy_id = "artillery"
max_alive = 2
spawn_radius = 130.0