[gd_resource type="Resource" script_class="VesselDefinition" load_steps=3 format=3]
[ext_resource type="Script" path="res://vessels/VesselDefinition.gd" id="1"]
[ext_resource type="PackedScene" path="res://vessels/VesselGasBomberComponent.tscn" id="2"]
[resource]
script = ExtResource("1")
definition_id = "gas_bomber"
display_name = "Gas Bomber"
description = "Area-control vessel that launches volatile gas bombs at a manually aimed target."
build_cost = 10
build_resource_costs = {"gas": 8, "ore": 10}
build_time = 18.0
icon = 31
glow_color = Color(0.96, 0.32, 0.78, 1)
hull_points = PackedVector2Array(0, -24, -24, 14, -10, 10, 0, 22, 10, 10, 24, 14)
fleet_eligible = true
capabilities = PackedStringArray("gas_bomber")
component_scenes = Array[PackedScene]([ExtResource("2")])
base_stats = {"max_speed": 630.0, "acceleration": 1800.0, "delivery_speed": 180.0}
unlock_id = "unlock_gas_bomber"
unlock_name = "Unlock Gas Bomber"
unlock_description = "Research volatile-gas containment and unlock the Gas Bomber for ship crafters."
unlock_cost = 0
unlock_resource_costs = {"gas": 30}
research_point_cost = 1
unlock_icon = 31
garrison_ammo_resource = "gas"
garrison_ammo_capacity = 50