[gd_resource type="Resource" script_class="VesselDefinition" load_steps=4 format=3]
[ext_resource type="Script" path="res://vessels/VesselDefinition.gd" id="1"]
[ext_resource type="Resource" path="res://vessels/RepairYieldUpgrade.tres" id="2"]
[ext_resource type="Resource" path="res://vessels/RepairSpeedUpgrade.tres" id="3"]
[resource]
script = ExtResource("1")
definition_id = "repair_drone"
display_name = "Repair Drone"
description = "Workshop-owned tender. Flies out to damaged structures and puts them back together, spending ore delivered to its workshop. Cannot be crafted - a workshop brings its own."
build_cost = 10
build_resource_costs = {
"ore": 10
}
support_craftable = true
build_time = 11.0
icon = 43
glow_color = Color(0.5, 0.95, 0.8, 1)
hull_points = PackedVector2Array(0, -14, 9, -4, 7, 10, -7, 10, -9, -4)
base_stats = {"max_speed": 620.0, "acceleration": 1800.0, "transport_speed": 190.0, "repair_amount": 25.0, "delivery_speed": 180.0}
upgrades = Array[Resource]([ExtResource("2"), ExtResource("3")])